
Warcraft 2000: Nuclear Epidemic
Lifecycle
- Released on PC
Summary
In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.
Details
- Developer
- GSC Game World
- Platforms
- PC
- Genres
- Real-time strategy
- Themes
- FantasyScience fiction
- Perspectives
- Isometric