
Sid Meier's Civilization VI
Lifecycle
- Released on PC · Mac · Linux · North America
- Released on PC
- Released on Mac
- Released on Linux
- Released on iOS
- Released on Switch
- Released on PS4 · Xbox One
- Released on Android
- Released on Switch · Europe
Summary
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.
DLC
Stores
Details
- Developer
- Firaxis Games
- Publisher
- 2K GamesAspyr Media
- Platforms
- PC, Mac, Linux, PS4, Xbox One, Switch, iOS, Android
- Themes
- FantasyHistorical4X
- Perspectives
- Isometric
- Age ratings
- ESRB E10+, PEGI 12, CERO B, USK 12, GRAC 12+, ClassInd 10, ACB PG
Languages
| Languages | Interface | Audio | Subtitles |
|---|---|---|---|
| English | |||
| Simplified Chinese | |||
| Traditional Chinese | |||
| Spanish (Spain) | |||
| French |
